Making a game and need a simple program to generate random shop lists of items in stock?
Simple as that. I have a list of items for my in game shops and I want a program that will randomly generate lists of items based on rarity and availability. It would also be nice if I could print off the lists. Is there a program that's already out there?
Public Comments
- Not sure of any existing stock applications that would do this but my approach would be something like this. You'll need to provide a list/table of the items and their availability (something like this): AvailibilityRate, ItemName, etc... 0.001, Ultra Rare Foo 0.1, Semi-rare Foo 0.8, Common Foo 0.99, Junk Foo Next you would use some availability generator class that would read the AvailabilityRate and come up with a way to randomly decide what is available. If you think of it as a percentage, your generator class could use a suitable range (say 1-999) and divide by 100 (giving you 0.001 - .999). Take the result of the random number and assign a range to select an item from. Example: If the random value is .558, use the Common Foo item (which is 0.8). If the item is 0.04, go with Semi-rare Foo. The chance of getting the Ultra-rare Foo would be fairly small and would represent it being rare.
Powered by Yahoo! Answers